Did you come here looking for a way to spruce up your game development skills to get into or progress within the industry? If so, you are heading the right way with this course, as this course has been developed to get you into grips with Unity 3D to start creating mind-blowing games. This course aims at beginners and is set to take you from the very basics to the more advanced aspects of Unity 3D to get up to speed with it.
This video course will first off tour you on the Unity 3D game engine covering its user interface, game objects and components. You will then get to understand the role of MonoDevelop and MonoBehavior in game development, followed by guidelines on how to create a game using the prefabs and unity camera. How to use the pre-built elements in Unity to create your own game components using scripts and how to trap player input, communicate between game objects and build a messaging system using scripts will also be thoroughly discussed through this course.
Video games are incomplete without sound and music, which is why this course will walk you through how to incorporate the sound and music features in Unity 3D to your game. You will also get to examine the basics of GUI to add GUIScore, Time display, title screen, main menu, high scores list and to add pause and end a game round to enhance user experience. By the end of this course, you will be taught on how to implement the knowledge gained to build a game of your own and to publish it in Unity community and to port it to Android.
Global Edulink offers the most convenient path to gain recognised skills and training that will give you the opportunity to put into practice your knowledge and expertise in an IT or corporate environment. You can study at your own pace at Global Edulink and you will be provided with all the necessary material, tutorials, qualified course instructor, narrated e-learning modules and free resources which include Free CV writing pack, free career support and course demo to make your learning experience more enriching and rewarding.
The course will be directly delivered to you, and you have 12 months access to the online learning platform from the date you joined the course. The course is self-paced and you can complete it in stages, revisiting the lectures at any time.
This course might interest individuals aspiring to get into or progress within the game development industry.
Learners must be age 16 or over and should have basic understanding of the English Language, numeracy, literacy and ICT.
The course is assessed online with a final, multiple-choice test, which is marked automatically. You will know instantly whether you have passed the course.
This certificate will enhance your qualifications for a range of jobs in the game development industry. You can also use this certificate to expand your education in the area or to progress in your career by winning the various job incentives put forth by your organisation. Listed below are some of the jobs this certificate will help you land, along with the average UK salary per annum according to https://www.payscale.com/career-path-planner,
|Online Training User Manual|
|E Certificate Download Guide||00:00:00|
|Unity 3D Game Development – Code Files|
|Section 1: Learn How Unity Thinks|
|1.1. Understanding Unity UI||00:00:00|
|1.2. Unity 3D Project Structure||00:00:00|
|1.3. Game Objects and Components||00:00:00|
|1.4. MonoDevelop Explained||00:00:00|
|1.5. Creating your first Component||00:00:00|
|1.6. Pro-Tips: Understanding a MonoBehavior||00:00:00|
|Section 2: Building a Scene|
|2.1. Creating and Loading a Scene||00:00:00|
|2.2. Building and Manipulating GameObjects||00:00:00|
|2.3. Adding Components to GameObjects||00:00:00|
|2.4. Building and Using Prefabs||00:00:00|
|2.5. Pro-Tips: Understanding Unity Cameras||00:00:00|
|Section 3: Scripting Interactivity|
|3.1. Component Basics||00:00:00|
|3.2. Useful pre-built components||00:00:00|
|3.3. Trapping Player Input||00:00:00|
|3.4. Communicating Between Game Objects||00:00:00|
|3.5. Pro-tips: Building a Messaging System||00:00:00|
|Section 4: Sound and Music|
|4.1. Unity Audio Basics||00:00:00|
|4.2. Building and Playing Game Music||00:00:00|
|4.3. Adding 3D Audio to the world – Controlling Audio||00:00:00|
|4.4. Pump Up the Volume – Setting Volume and controlling Music Playback||00:00:00|
|4.5. Pro-Tips: Saving Player Preferences||00:00:00|
|Section 5: Building UI|
|5.1. Unity GUI Basics||00:00:00|
|5.2. Skinning your GUI||00:00:00|
|5.3. Game Experience as GUIScore and Time Displays||00:00:00|
|5.4. Score and Time Displays||00:00:00|
|5.5. Pro-Tips: Pausing and Ending a Game Round||00:00:00|
|Section 6: Title Screens and Menus|
|6.1. Building a Title Screen||00:00:00|
|6.2. Building the Main Menu||00:00:00|
|6.3. Pro-Tips: Create a Pause Menu by Reusing your Work||00:00:00|
|Section 7: Taking it Further: High Score (Saving and Loading)|
|7.1. Tracking Player Score in Your Game||00:00:00|
|7.2. Building the High Scores List||00:00:00|
|7.3. Displaying High Scores from the Main Menu||00:00:00|
|7.4. Pro-Tips: Building your Finished Game||00:00:00|
|Section 8: Taking it Further - Where to go From here|
|8.1. Extending Your Work – Expand Score into Combo Scoring||00:00:00|
|8.2. Where to Go From Here – The Unity Community||00:00:00|
|8.3. Where to Go From Here – Unity 3D Pro||00:00:00|
|8.4. Where to Go From Here – Porting to Android||00:00:00|
|8.5. Pro-Tips: Publishing Your Finished Game||00:00:00|
|Mock Exam : Unity 3D Game Development||00:40:00|
|Exam : Unity 3D Game Development||00:40:00|
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