Up your game development skills by learning how to build interactive games using Scratch 2.0. This accredited certificate might just be the additional qualification you need to stand out from the others within the industry and is the ideal course for individuals with any knowledge on the programming language. From navigating scratch, to creating objects in the games, this course is the ultimate guide that will teach you on everything you need know to get up to speed with Scratch.
This training course will start off by teaching you what scratch is and how to navigate it appropriately to create games. You will be guided on how to create games that involve some sort of treasures to collect and threats to avoid or to manage falling treasures and threats. You will also be walked through how to create other game characters such as bouncing balls, bricks that vanish when hit by the ball and a wall of bricks by cloning to further help you in creating and publishing games in the scratch website.
The “win game”, “lost”, scores, health and other updates of a game is very crucial to keep the gamers engaged and informed, which is set to be instructed systematically to you through this course. You will also be guided on how to reset all objects of the game for a new level, increase the difficulty level and create multiple backdrops to provide mind-blowing gaming experience for the players. By the end of this course, you will walk away with an outstanding knowledge on Scratch to create entertaining games using it and to publish it to gain recognition.
Why study at Global Edulink?
Global Edulink offers the most convenient path to gain recognised skills and training that will give you the opportunity to put into practice your knowledge and expertise in an IT or corporate environment. You can study at your own pace at Global Edulink and you will be provided with all the necessary material, tutorials, qualified course instructor, narrated e-learning modules and free resources which include Free CV writing pack, free career support and course demo to make your learning experience more enriching and rewarding.
The course will be directly delivered to you, and you have 12 months access to the online learning platform from the date you joined the course. The course is self-paced and you can complete it in stages, revisiting the lectures at any time.
|Who is this course aimed at?||This course is ideal for individuals aspiring to or already in the game development industry|
|Entry Requirements||Learners must be age 16 or over and should have basic understanding of the English Language, numeracy, literacy and ICT.|
|Method Of Assessment||The course is assessed online with a final, multiple-choice test, which is marked automatically. You will know instantly whether you have passed the course.|
|Certification||Those who pass this test will get a certificate in Building Games with Scratch 2.0|
This certificate will supplement your qualifications and help you in working for a number of jobs in the game development industry. You can also use this certificate as a foundation to study further in the area or to demand for a salary increment or job promotion from your employer. Below mentioned are some of the jobs this certificate will benefit you in, along with the average UK salary per annum according to https://www.payscale.com,
|Benefits you will gain||
|section 1: scratch 2.0 - what it is|
|1.1. Getting Started: What It Is||00:00:00|
|1.2. Animating and Controlling a Sprite with the Keyboard||00:00:00|
|1.3. Adding Treasures to Collect and Threats to Avoid||00:00:00|
|1.4. Publishing Your Work on the Scratch Website||00:00:00|
|section 2: breakout|
|2.1. Creating a Bouncing Ball||00:00:00|
|2.2. Implementing Ball Interactions with Paddle||00:00:00|
|2.3. A Brick That Vanishes When Hit by the Ball||00:00:00|
|2.4. Creating a Wall of Bricks with Cloning||00:00:00|
|2.5. Adding a “Win Game” State||00:00:00|
|section 3: catch and avoid|
|3.1. Controlling a Character with the Keyboard||00:00:00|
|3.2. Adding Falling Treasures and Threats||00:00:00|
|3.3. Implementing the Score and Health||00:00:00|
|3.4. Reskinning Sprites||00:00:00|
|3.5. Controlling a Character with the Mouse Webcam||00:00:00|
|section 4: escape the room|
|4.1. Creating Multiple Backdrops||00:00:00|
|4.2. Creating a Clickable Hotspot||00:00:00|
|4.3. Linking Objects and Events to Create a Puzzle||00:00:00|
|4.4. Creating an Inventory and Winning Game State||00:00:00|
|4.5. Resetting All Objects for a New Level||00:00:00|
|section 5: base defense game|
|5.1. Creating a Home Base and Projectiles||00:00:00|
|5.2. Creating Inbound Targets||00:00:00|
|5.3. Keeping Score and Ending the Game||00:00:00|
|5.4. Increasing the Difficulty||00:00:00|
|5.5. Reskinning the Sprites for Visual Variety||00:00:00|
|section 6: maze game - building, polishing, and publishing with scratch 2.0|
|6.1. Creating Artwork||00:00:00|
|6.2. Coding the Gameplay for Level 1||00:00:00|
|6.3. Creating a Deathwall for Level 2||00:00:00|
|6.4. Creating a Deathsquiggle Threat for Level 3 and 4||00:00:00|
|6.5. Polishing and Publishing on the Scratch Website||00:00:00|
|Mock Exam : Building Games with Scratch 2.0||00:30:00|
|Exam : Building Games with Scratch 2.0||00:30:00|